![]() Purely an aesthetic choice, it would be wise to remove their gas masks, but Zanzo declared the design as much cooler, so they remain. While their flamethrowers cause significant long-lasting damage, their masks on their face prevent their vision and energy intake. Not especially careful, the SBR-CUR has a tendency to accidentally set random things on fire and blame old Vandelay models for the problems that arise.Īn enhancement of the GNR series also equipped with fire, as the SBR-CRU series. Its offensive capabilities are increased significantly and involve lots of explosions so the after-effects of it being used are quite costly, but it proved to be a significantly challenging foe to all who stand its way.Ī new and improved version of the SBR series equipped with flaming sword technology. What if it was like VU-T0R1, but ON FIRE! Such became this model. Zanzo adjusted the VU-T0R1 series based off a single idea. Regular public sale has yet to be approved, but they fly around campus hitting things, and in general, being a nuisance. However, this unit, while originally created as a surveillance robot, proved extremely effective at airborne protection of facilities around campus. ![]() The lessons learned: Flying robotics (especially with wings) are hard work and nothing goes as planned. Vandelay's first foray into high-speed aggressive flying robotics. Unliked by all other employees because of its negative attitude, it tends to not get invited to celebratory parties. Once its barrier is deployed it enters "run away mode" and attempts to avoid conflict. Intended as a companion robot, as a defensive force it takes companionship to a new level by protecting all its allies with a protective barrier umbrella technology. However its effectiveness in battle is apparent. Its rapid fire can take down even the quickest foes who cannot parry attacks, and with barrier protection abilities, this enemy has been declared "annoying" by the design team. This model follows the quadrupedal model with an emphasis on its long range multi-hit capabilities. The HG-0G series, while lacking a voice control unit, enjoys playing games, specifically single player games, and will often spend its time in deep thought contemplating existence at a meta-level. red than the original BRUT-1L.Ī giant quadrupedal machine equipped with Zanzo's first foray into his next-gen armor: Z-Shielding. However, someone, somewhere finished the job and created something that was much more aggressive, damaging and. Sometimes we don't always get what we want. Developed with a specific "baby rocking" mode to lull young children to sleep, this has yet to be tested for unspecified reasons.Ī version of the BRUT-1L that Zanzo really wanted to make but didn't quite make it into final production. The BRUT-1L series is one of the most aggressive series designed by Zanzo and specifically will assault anyone deemed as an enemy. Zanzo's creation as a fully defensive robot, disguised as a groundskeeper. It exists as a version with barrier capabilities and without, but the barrier version is much more common. Hard hitting and not afraid of conflict, the BA-B00 series jumps straight to the center of the problem and takes it head on. ![]() One of the only Vandelay units equipped with a visual emotional display, which while cool, was too costly to apply to all units. Which makes salary adjustment difficult when its job is not clearly stated from the beginning. Their "serious parameter" compared to the SBR units is increased by 2.5% making them ever so slightly more aggressive in combat.Ī lightweight unit mainly used for carrying objects around facilities but also equipped with an explosion creation unit internally "just in case." The "case" in this situation was incredibly vague, but lately the unit seems to drop explosive units more than doing any other job. ![]() Due to the brightness settings of their lamp, 'shining a light' becomes an offensive beam of energy that can damage anyone in its range. The GNR model is an expansion of SBR unit line and attempts to shine its unbelievably bright light on suspicious individuals. This default model has been improved on in various ways to create multiple spin-offs. They have a strong sense of responsibility and will never run from a fight, but not exactly the type to win said fight. The default Vandelay model for various repairs and security on campus. For non-combat robots, please go to NPCs. Some also do grunt work around the facility, such as placing signs or handling construction but all have their weapons ready at all times. This is made more challenging by most fights including multiple enemies. Each enemy has their own unique mechanics that the player must deal with, from barriers, placing down hazards, or having higher resilience. The game's main Enemies are the Vandelay Technologies robots Chai fights throughout the game.
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